Influence Activities

Influence activities are planned and conducted to have behavioural and psychological effects in support of the Commander’s intent or mission. The key enablers of IA are: Psychological Operations (PSYOPS) and Civil-Military Cooperation (CIMIC). Experience members of the RHLI make up this new company and continue to train and develop new ways of influencing the modern battle space.

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Modern Considerations

New Technology New Problems

And New Solutions

Influence Activities tests the problem solving skills of the most experienced members of the RHLI as new technology and social networks change the way we do battle.